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FERTILITY (Demeter):  A Deity moving onto a Fertility token must make another move.
FERTILITY (Demeter):  A Deity moving onto a Fertility token must make another move.


THUNDER (Zeus):  A Deity triggers a Thunder token when moving onto a space containing the token or any adjacent space. A Thunder token therefore affects 9 spaces. When a Deity triggers a Thunder token, it cannot activate their Power this turn.
THUNDER (Zeus):  A Deity triggers a Thunder token when moving onto a space containing the token or any adjacent space. A Thunder token therefore affects 9 spaces. When a Deity triggers a Thunder token, they cannot activate their Power this turn.

Version vom 15. Juli 2025, 13:27 Uhr

Goal of the game

The goal of the game is to be the first player to put a Deity on top of Mount Olympus, the central space of the game board. The game is designed for 2 players, or 4 players playing in teams of 2.

Deity Cards

The game has two identical sets of 8 different Deity cards. 2 players: Start with giving one set to each player. 4 players: Randomly deal a set between 2 players on opposing teams, four cards each. Then randomly deal the other set between the remaining two players. Thus a team may have zero, one or two copies of each Deity.

Each player places their cards face up (= powered) in front of themself. During gameplay, players exhaust their cards (2 player: flip, 4 player: discard on a common pile). When a player no longer has any powered cards, they must recover their cards. 2 player: flip back to the powered side, 4 player: choose 4 cards from the discard pile (different, if possible) and place them face up (= powered) in front of yourself.

Playing a turn

  1. - Deity activation: The player MUST exhaust one of their Deity cards.
  2. - Movement: The player MUST move the matching Deity (if possible) to the side or towards the center space, placing it on a free space (no Deity or Barrier token). If the move triggers one or more tokens, resolve the effects and remove the tokens from the board.
  3. - Power: The player MUST resolve the Power of the chosen Deity.

End of the Game

Once a player moves a Deity on the center space of the board, they or their team wins the game.

Deities and their Powers

ZEUS / HADES / DEMETER Place a Thunder / Gate / Fertility token on an empty space on the game board.

HERA Disgrace: 2 players: The opposing player must exhaust one of their cards of your choice. 4 players: Pick a powered card belonging to an opponent. All your opponents must discard all the cards matching the Deity you picked.

ARES Barrier: Place 2 Barrier tokens on empty spaces.

ATHENA Strategy: 2 players: You may exhaust up to two of your powered cards. 4 players: You may exhaust one of your cards, and/or one of your teammate’s cards. (Athena’s Power allows you to recover your cards much faster.)


POSEIDON Flood: You MUST choose one of the following two options: Remove any token from the board or move one Deity backwards one space. If a Thunder token is triggered this way, simply remove it from the board. The token has no effect.


APHRODITE Seduction: Move another Deity, without moving it onto Olympus.

Tokens

As soon as a token is triggered, and regardless of whether its effect applies, this token is removed from the board and returned to the reserve. If a player must place a token but there are no more tokens of that type available in the reserve, then they must move one of the tokens of that type already on the board.

BARRIER (Ares): Deities cannot enter this space in any way.

GATE (Hades): A Deity moving onto a Gate token must move to another space containing a Gate token (if not possible: to space on the starting ring). Then both tokens ar removed from the board.

FERTILITY (Demeter): A Deity moving onto a Fertility token must make another move.

THUNDER (Zeus): A Deity triggers a Thunder token when moving onto a space containing the token or any adjacent space. A Thunder token therefore affects 9 spaces. When a Deity triggers a Thunder token, they cannot activate their Power this turn.