Gamehelpforestshufflesmokymountains

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Overview

In Forest Shuffle: Smoky Mountains, you create a forest according to your own vision—will you focus on densely planted tree lines or varied river landscapes? Skillfully place animals and plants on trees and along rivers to earn the most points. Whether a mighty predator, a humble gatherer, or a water dweller, every creature has its own unique preferences.


How does this game differ from Forest Shuffle?

Forest Shuffle: Smoky Mountains is a standalone game in the Forest Shuffle universe. The following features are different from the base game:

River cards introduce a new card type to the game.

• River cards are played horizontally as individual rivers or attached below a tree.

• Some species can only live in water and must therefore be attached to river cards. They may not be attached to trees.


Game Flow

Choose one of two actions:

A) Draw 2 cards: Either from the clearing or the deck; you may combine these as you wish. You may never have more than 10 cards in your hand.

B) Play 1 card: Pay the cost by placing the corresponding number of cards from your hand into the clearing, and play a card from your hand into your forest. If applicable, carry out its effect or bonus.


Trees and Rivers

Trees always show exactly one species. When you play a tree, you can either place it separately in your forest or place another card from your hand face down as a universal river under this tree. Whenever you play a tree (with or without a universal river), you then reveal the top card of the deck and place it in the clearing. Trees, rivers, and trees with rivers have a different number of slots where split cards can be attached:

Trees without a river have four slots: one each at the top, bottom, left, and right.

Rivers also have four slots: two at the top and two at the bottom.

Trees with a river have five slots: one each at the top, left, and right, and two at the bottom.


Animals and Plants

The split cards show different animals and plants. When playing a split card, you must place it in an empty slot on the corresponding side of a tree or river in your forest. Some split cards show the water requirement below their cost.

• Trees without a river only accept cards without water requirement.

• Stand-alone rivers only accept cards with water requirement.

• Trees with a river accept any cards (with or without water requirement) at the top and to the left and right. Below the river, however, you may place only cards with water requirement.


Effects and Bonuses

These are resolved after playing a card. First the effect, then the bonus.

Effects are activated whenever you pay for and play a card. Immediate effects are activated immediately after playing, and permanent effects are activated whenever their condition is met.

Bonuses are only activated if you pay for the card with matching cards. To do this, all cards you use to pay must show the same tree symbol as the card just played.


Checking the Clearing

If there are 10 or more cards in the clearing at the end of your turn, the clearing is emptied (cards are removed from the game).


Special Case

If you are unable to perform either of the two actions, reveal your hand cards. Then place two of them into your cave and draw 2 new cards from the deck into your hand. This ends your turn.


End of the Game

As soon as the 3rd Winter card is revealed from the deck, the game ends immediately.