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Zoocracy – Round Overview

a) Presidential Election (Every second round) • Secretly bid Food Tokens • Party with highest bid becomes President, immediately implements 1 Political Goal and may draw 1 Action Card • Return half of the bid Food Tokens (rounded up) to the supply and the rest to your Party Funds • Advance the Presidential Election Marker by 2 spaces

b) Parliamentary Campaigning (Each round) • Player order: According to the number of Seats in Parliament from highest to lowest (President’s Party starts in round 1) • Place Food Tokens from your Party Funds; up to 3 per species. No ties!

c) Parliamentary Election (Every second round) • Count the Parties’ Votes and mark them on the Parliament Track • Remove Food Tokens from the Game Board • Take as many Food Tokens as you have Seats • Advance the Parliamentary Election Marker by 2 spaces

d) Formation of Government (After each Parliamentary Election) • The Party with the most Seats in Parliament offers the first Coalition Proposal • Each Coalition Proposal must include: 1) A distribution of the 3 Political Offices (Prime Minister, Finance Minister, Minister of Defense) and 2) a promise for which Party gets to implement a Political Goal in this and next round • Voting o Distribute Office Cards if successful o Next Party in player order offers new Coalition Proposal if unsuccessful

e) Event (Each round)

• Draw and execute 1 Event Card

f) Vote of No Confidence (only if the Government Parties lost their majority in Parliament)

o The Opposition Leader offers new Coalition Proposal

g) Progress (Each round)

o Each Government Party draws 1 Action Card. Each Party in Opposition draws 2 Action Cards o Implement the Political Goal as agreed in the accepted Coalition Proposal, if the Government Parties still have a majority in Parliament o Advance the Round Marker by 1 step